Cloned Games

Banjo-Tooie Recompilation

RecompilationActive

The original game's compiled code translated into a native program for a new platform, usually a PC port.

Banjo-Tooie (original game, not this project)Original game image
Image of the original game, Banjo-Tooie. This project has no screenshots of its own yet.
Links, repository & details

About

An independent alpha recompilation of Banjo-Tooie for PC, made using AI and powered by RT64. The README says it is not affiliated with the team behind the Banjo-Kazooie Recompilation. Windows x64 alpha releases are available, with no support for Linux or Mac at this time.

How it differs from the original

The launcher adds display, resolution, anti-aliasing, framing and audio options, optional cheat controls and travel and progression tools, and a separate Private Practice session with one durable save-state slot.

Getting started

Download the Windows ZIP, extract all of it and run the executable; there is no installer. On the launcher's Play page choose your own ROM, confirm it says validated, then start the game. Only an NTSC-U 1.0 big-endian .z64 ROM with the SHA-256 given in the README is accepted.

Known issues & limitations

  • Linux and Mac are not supported at this time.
  • Other regions, byte orders, and modified ROMs are unsupported.
  • Full-game completion and broad PC compatibility have not been established.
  • Minimum Windows and hardware requirements are unknown.
  • Some settings and tools remain experimental.
  • Practice states require the same build, ROM, gameplay settings, and render settings; updates may make old states unusable.

What you need to run it

Original game files required. The project ships code only; you provide your own copy of the game (N64 version).

  • You must provide your own supported game copy; the game and assets are not included.
  • Use Windows x64 with a compatible graphics driver.
  • The Microsoft Visual C++ x64 Redistributable may be needed.

Features

  • The project supports keyboard and controller input, remapping, and rumble on supported devices.
  • It offers display, resolution, anti-aliasing, framing, audio, and presentation options.
  • Ordinary in-game saves, optional cheat controls, and travel/progression tools are available.
  • Private Practice uses a separate session with one durable save-state slot.
  • F3 provides diagnostics and F4 adds a log marker for reporting problems.

How to install

  1. Download the Windows ZIP from Releases, extract the entire ZIP to a folder, keep its files together, and run TooieRecompiled.exe; there is no installer.
  2. On the launcher's Play page, choose Choose ROM..., select your supported ROM, confirm it is validated, then choose Start Game.

Controls

  • Press F5 to request an ordinary save while the in-game pause menu is open; it does not save an exact position.
  • In Tools > Practice, Save State and Load State use the single durable save-state slot.
  • F4 adds a marker to the logs; it does not take a screenshot.

Summarised from the project's README.

Additional notes

Saves location
Saves, settings and logs are kept in the LOCALAPPDATA BanjoTooieRecompiled folder.

FAQ

What is Banjo-Tooie Recompilation?
Banjo-Tooie Recompilation is an open-source recompilation of Banjo-Tooie. The original game's compiled code translated into a native program for a new platform, usually a PC port. The original game ran on N64.
Do I need the original game files to run Banjo-Tooie Recompilation?
Yes. The project does not include the original game's assets, so you need your own copy.
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