Dinosaur Planet Recompilation
The original game's compiled code translated into a native program for a new platform, usually a PC port.
About
Dinosaur Planet: Recompiled uses N64: Recompiled to statically recompile the December 2000 prototype of Dinosaur Planet into a native port with enhancements and extensive mod support. It uses RT64 as its rendering engine. The repository and its releases contain no game assets, so the original game is required to build or run it.
How it differs from the original
Adds graphical enhancements through RT64 and support for community mods and texture packs. The README says it is still a work in progress and is missing some enhancements commonly found in other N64 recompilations.
Getting started
It needs a GPU supporting Direct3D 12.0 (Shader Model 6) or Vulkan 1.2 and a CPU with SSE4.1. It only works with the December 2000 prototype ROM and cannot run any other ROM or a patched ROM. Mods can be installed by dragging files onto the game window, using the Install Mods button, or placing them in the mods folder.
Known issues & limitations
- The project is a work in progress and lacks some enhancements found in other N64 recomps.
What you need to run it
Features
- The project is a native port with graphical enhancements and mod support.
- You can install community mods and texture packs; mods can add features and content.
Summarised from the project's README.
Additional notes
- No ai
- The project states it does not use generative AI tools for any purpose and bans AI-assisted contributions.
- Portable
- Placing a file named portable.txt next to the executable runs it in portable mode, keeping saves, config and mods in the same folder.
- Window
- The command line argument --4x3 launches the window at 1280x960, and width and height can be set with --window-width and --window-height.
FAQ
- What is Dinosaur Planet Recompilation?
- Dinosaur Planet Recompilation is an open-source recompilation. The original game's compiled code translated into a native program for a new platform, usually a PC port. The original game ran on N64.
- Do I need the original game files to run Dinosaur Planet Recompilation?
- Yes. The project does not include the original game's assets, so you need your own copy.
- Can you run this project as a portable application?
- Yes. Place a file named `portable.txt` beside the executable to use portable mode; saves, config files, and mods will be placed there.
- Where is the savefile stored?
- On Windows, saves are in `%LOCALAPPDATA%\DinoPlanetRecompiled\saves`; on Linux, they are in `~/.config/DinoPlanetRecompiled/saves`.