About
2048 is a single-player sliding-tile puzzle game, created by Gabriele Cirulli and released as open source in March 2014, in which numbered tiles are slid together with the goal of reaching a tile numbered 2048. 2048-elm is a clone of 2048 (itself a clone of 1024) rewritten in the Elm programming language using functional reactive programming (FRP), built mainly as a learning exercise and as an example for others studying FRP and Elm. It's playable directly in the browser and released under the MIT license.
Getting started
It can be played directly in the browser via the project's GitHub Pages build, with no installation needed.
Additional notes
- External link
- The author published an accompanying write-up/tutorial explaining how the game was built in Elm.