Cloned Games

AdaDoom3

HaltedUnplayableNone

Based on Doom 3

AdaDoom3 screenshot

About

AdaDoom3 aims to re-engineer id Software's id Tech 4 engine (the engine behind Doom 3) in the Ada programming language, with a clearer dependency hierarchy and more robust tasking systems. The README states the project is mostly incomplete, and it is listed as unplayable with halted development.

Getting started

It can be compiled with GPRBuild or the GNAT Programming Studio IDE by opening the project's .gpr file, but per the README the project is mostly incomplete, so there is no finished game to actually play yet.

Known limitations

  • project_status: Project is mostly incomplete.

Additional notes

Status
Planned but unimplemented features listed in the README include loading Doom 3 BFG and Valve Workshop levels, Xbox 360 controller input, multi-monitor windowing, threaded Vulkan rendering, multiplayer, and Steam accounts/achievements.
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