
About
Prey (2006) is a first-person shooter by Human Head Studios published by 2K Games, built on a heavily modified version of id Software's id Tech 4 engine — the same engine family used in 2004's Doom 3. Prey 2006: A Talon Brave Game integrates the official Prey (2006) SDK with the open-sourced Doom 3 GPL codebase, running on a modified fork of the Dhewm3 source port (with imgui, soft particles, and joystick support removed for now). It's an unofficial, community-maintained continuation of earlier attempts to port Prey to modern systems.
How it differs from the original
Layers Prey's original engine-side SDK features (portals, variable gravity) on top of the openly licensed Doom 3 GPL codebase rather than the commercial Doom 3 engine, with some Dhewm3 features like imgui and joystick support currently stripped out.
Getting started
You must supply your own legally owned copy of Prey (2006) — no game files are provided. Windows builds use Visual Studio and CMake, while Debian/Ubuntu builds use a provided shell-based build process after installing the listed dependencies.
History
This project follows three earlier attempts at porting Prey (2006) — PreyDoom, PreyVR, and com.n0n3m4.diii4a — building on the dhewm3 source port.
Known limitations
- graphics: Currently has visual problems with GUIs and game portals.
- development: Project is far from complete; limited support available.
Media
Additional notes
- Status
- The author describes the project as far from complete, with ongoing visual problems in GUIs and the game's signature portals, and is actively looking for contributors.