Advanced V.G. 2 Recompilation
RecompilationActive
The original game's compiled code translated into a native program for a new platform, usually a PC port.
Based on Advanced V.G. 2
About
A native Windows version of Advanced V.G. 2 built by static recompilation with PSXRecomp. The game's MIPS code, including the boot loader, main executable and the character, battle and event overlays, is translated to C and compiled into a native x64 executable, while the runtime emulates only the console hardware (GPU, SPU, CD-ROM). The README says it is not an emulator and does not include the game.
Getting started
You need 64-bit Windows 10 or 11 and your own dump of the Japanese disc as a .cue with its tracks.
What you need to run it
Features
- The built-in launcher configures controllers, video, and audio.
How to install
- Put the .cue file and its tracks in the data folder, directly or in a subfolder.
- Run run.bat to validate the disc, prepare the toolchain, and build the game.
- Wait for the build to reach 100%; the first build takes roughly 20–40 minutes.
- Open the executable in the out folder.
Controls
- The game uses a digital pad; Circle confirms, Cross cancels, and Start pauses.
- The game uses a digital pad, where Circle confirms, Cross cancels and Start pauses.
Summarised from the project's README.
Licensing & legal
- The README describes this as an interoperability-oriented source project, not legal advice, and says it is not affiliated with or endorsed by TGL, Sony or any other rightsholder.
FAQ
- What is Advanced V.G. 2 Recompilation?
- Advanced V.G. 2 Recompilation is an open-source recompilation of Advanced V.G. 2. The original game's compiled code translated into a native program for a new platform, usually a PC port. The original game ran on PlayStation.
- Do I need the original game files to run Advanced V.G. 2 Recompilation?
- Yes. The project does not include the original game's assets, so you need your own copy.