Cloned Games

Banjo-Kazooie

ActivePlayableN64

About

Banjo-Kazooie is a 1998 platform game developed by Rare and published by Nintendo for the Nintendo 64, in which the player controls the bear Banjo and bird Kazooie across nine nonlinear worlds to rescue Banjo's kidnapped sister from the witch Gruntilda. This is a complete (100%) decompilation of Banjo-Kazooie for the Nintendo 64, able to rebuild the US v1.0, US v1.1, Japanese, and PAL ROMs from source; it can be built locally on Ubuntu or via Docker (including on ARM/Apple Silicon), or built in the cloud through the project's GitLab CI pipeline.

How it differs from the original

As a decompilation project, its goal is to rebuild the original ROM exactly rather than introduce gameplay changes.

Getting started

Building requires supplying your own legally obtained base ROM file, checksummed against the specific US, Japanese, or PAL release, placed in the project folder, since the repository doesn't include the original game assets; individual modules (such as specific worlds) can also be built separately instead of the whole game.

Requires original assets. Requires a baserom (US v1.0, US v1.1, JP, or PAL) to build the decompiled project.
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