About
BattleCity2014 is a from-scratch remake of Battle City written in C++ with the Ogre3D engine and the EntityX entity-component-system library. The project is currently unplayable and development has halted.
BattleCity2014 is a from-scratch remake of Battle City written in C++ with the Ogre3D engine and the EntityX entity-component-system library. The project is currently unplayable and development has halted.
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