Beyblade V-Force Decompilation
DecompilationActive
Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.
About
A matching decompilation of Beyblade V-Force for the Game Boy Advance. It has build presets for US, EU and debug versions, and a decomp.dev progress report can be generated after a matching US build. Functions still undecompiled are included as assembly and replaced with C one at a time.
Getting started
Install CMake, Ninja and the ARM GNU binutils, build the agbcc compiler, and point the AGBCC variable at it. Then run the cmake configure, build and test presets for the US version. Diffing is done with the objdiff GUI or a bundled command-line tool.
FAQ
- What is Beyblade V-Force Decompilation?
- Beyblade V-Force Decompilation is an open-source decompilation. Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported. The original game ran on Game Boy Advance.