Bomberman Party Edition Recompilation
RecompilationActive
The original game's compiled code translated into a native program for a new platform, usually a PC port.
Based on Bomberman Party Edition
Links, repository & detailsAbout
Bomberman Party Edition Recompilation is a game project for PSXRecomp covering the USA release (SLUS-01189). Its status is generated game C plus a Release runtime build; boot reaches the SCEA license screen, and title and menu bring-up continues.
Getting started
Release zips are setup hosts with a Generate and rebuild option that creates the game code locally, and they never contain a BIOS or disc.
Known issues & limitations
- DualShock and multitap analog are unsupported.
What you need to run it
Features
- The title supports up to five pads and netplay.
How to install
- Run the project standalone using a release zip and its built-in Generate & Build flow.
Controls
- The title uses digital-only pads; DualShock and multitap analog are unsupported.
Summarised from the project's README.
Media
Modding & tools
- The title can also be managed through Retro Launcher, which handles installs, updates, ROM and BIOS wiring and queued builds.
Additional notes
- Players
- The runtime is built for up to five pads (MAX_PLAYERS 5), with multitap support; pads are digital-only and DualShock is not supported.
- Netplay
- A Linux netplay release build with online ICE support is available through the project's build scripts.
FAQ
- What is Bomberman Party Edition Recompilation?
- Bomberman Party Edition Recompilation is an open-source recompilation of Bomberman Party Edition. The original game's compiled code translated into a native program for a new platform, usually a PC port. The original game ran on PlayStation.
- Do I need the original game files to run Bomberman Party Edition Recompilation?
- Yes. The project does not include the original game's assets, so you need your own copy.