Bomberman World Recompilation
RecompilationActive
The original game's compiled code translated into a native program for a new platform, usually a PC port.
Based on Bomberman World
Links, repository & detailsAbout
A static recompilation of Bomberman World built on psxrecomp and recomp-ui. The README lists it as a USA release for up to 5 players and describes the game's goal of collecting all Crystals on a map to open the exit door.
Getting started
It offers a standalone release zip with a built-in Generate & Build flow, or Retro Launcher for managing installs, updates and BIOS wiring, and OpenBIOS is used for Generate unless you supply your own SCPH BIOS.
Known issues & limitations
- Battle armor is only used for boss battles and is lost when advancing to the next world.
What you need to run it
Features
- Use bombs to destroy enemies and obstacles, collect all map crystals to open the exit, and advance through the areas.
- Each world’s fourth area has a Dark Force Bomber and a world-themed boss; defeating the Dark Force Bomber grants battle armor with normal and special attacks for the next boss battle.
How to install
- Run the title standalone using a release zip and the built-in recomp-ui Generate & Build flow.
Summarised from the project's README.
Media
FAQ
- What is Bomberman World Recompilation?
- Bomberman World Recompilation is an open-source recompilation of Bomberman World. The original game's compiled code translated into a native program for a new platform, usually a PC port. The original game ran on PlayStation.
- Do I need the original game files to run Bomberman World Recompilation?
- Yes. The project does not include the original game's assets, so you need your own copy.