Cloned Games

Colony Wars: Red Sun Recompilation

RecompilationActive

The original game's compiled code translated into a native program for a new platform, usually a PC port.

Colony Wars: Red Sun Recompilation screenshotLinks, repository & details

About

A static recompilation of Colony Wars: Red Sun built on psxrecomp and recomp-ui. It is an owned-input setup kit: you supply your own disc image and SCPH-1001 (USA) BIOS dump, and first-run setup generates and compiles the game on your machine. The kit and its releases contain no game disc, retail BIOS, generated game code or saved game.

Getting started

Download the setup ZIP for your platform from the releases page, extract it into a writable folder and start Colony_Wars_Red_Sun. In the setup wizard select your disc image (the CUE, or a CHD of the same dump) and your BIOS file, then run Generate & rebuild; the first run compiles the game and takes several minutes. On Linux and macOS, install CMake, Ninja, Python 3 and a C/C++ compiler first.

Known issues & limitations

  • Windows play testing found the game playable, but movies were not centered.
  • Linux and macOS setup and gameplay have not been verified.
  • Full-game completion, audio fidelity, and multiplayer support are not claimed.
  • Runtime snapshots from older builds are not qualified as compatible.

What you need to run it

Original game files required. The project ships code only; you provide your own copy of the game (PlayStation version).

  • The supported disc dump is the Redump USA CUE/BIN dump or a CHD of the same dump.
  • On Linux and macOS, install CMake, Ninja, Python 3, and a C/C++ compiler first.

Features

  • The project can run standalone through its built-in Generate & Build flow.
  • Retro Launcher can manage installs, updates, ROM/BIOS wiring, and queued builds.

How to install

  1. Download the setup ZIP for your platform from Releases and extract it into a writable folder.
  2. Start Colony_Wars_Red_Sun; on Windows, use the .exe.
  3. In the setup wizard, select your supported disc image and BIOS file.
  4. Choose Generate & rebuild and wait for the game to start; first-run compilation takes several minutes.

Summarised from the project's README.

Media

Additional notes

Diagnostic
If the game crashes, a diagnostic build produced by setup can be switched on, and a command collects a diagnostics zip to attach to an issue.

FAQ

What is Colony Wars: Red Sun Recompilation?
Colony Wars: Red Sun Recompilation is an open-source recompilation of Colony Wars: Red Sun. The original game's compiled code translated into a native program for a new platform, usually a PC port. The original game ran on PlayStation.
Do I need the original game files to run Colony Wars: Red Sun Recompilation?
Yes. The project does not include the original game's assets, so you need your own copy.
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