Cloned Games

Fall Down: 2 Open Source Clones Compared

ativayeban targets SDL 1.2 and the OpenDingux handheld platform, with a dedicated build target producing an installable OpenDingux package, and its development is marked dead. Falling Time instead uses SDL2, is built with CMake, and targets the GCW-Zero handheld via its own packaging script; it also uses a custom version of the Chipmunk 2D physics engine that its README notes cannot be swapped for a standard library, and its development is marked halted rather than dead.

Comparison table

Falling Time
Falling Time

Availability

Status
Playable
Platforms
Linux
Play in browser
No
Mobile
No

Project health

Development status
Halted
Last updated
5y ago
Stars
28
Contributors
5
Engine
SDL2

Compatibility

Requires original assets
NoThe game uses custom physics and assets, no original game data required.
ativayeban

Availability

Status
Playable
Platforms
Linux
Play in browser
No
Mobile
No

Project health

Development status
Archived
Last updated
5y ago
Stars
6
Contributors
2
Engine
SDL2

Compatibility

Requires original assets
—

Known limitations

Falling Time
  • platform: Optimised for low-resolution screens.
ativayeban
  • compatibility: Optimized for low-resolution screens.

Frequently asked questions

Are the Fall Down clones on this page open source?

Yes — every clone catalogued here is an open-source project. Availability, license, and development-status details for each one are listed in the comparison table above.

Do I need to own the original Fall Down to play these clones?

Falling Time runs standalone, no original files needed.

See the full write-up for each clone, or go back to Fall Down.

Share:

We’d like to use analytics cookies to understand how visitors use this site. See our Privacy Policy for details. Nothing else is tracked, and the site works the same either way.