Cloned Games

Silent Hill 3: 2 Open Source Clones Compared

memory of alessa is a matching decompilation project aiming for byte-for-byte source code recreation of the PS2 release and its underlying Silent Hill 2 engine; it's under active development but still in early stages, and requires your own copy of the SH3 v1.02 (NTSC-U) disc to build. sh3redux instead is a from-scratch engine remake built with OpenGL, C++, and SDL2, targeting Linux only, and its development has halted. The two take fundamentally different approaches to recreating the game — source reconstruction versus a new engine from scratch — and of the two, only memory of alessa is still being actively worked on.

Comparison table

sh3redux
sh3redux

Availability

Status
Unplayable
Platforms
Linux
Play in browser
No
Mobile
No

Project health

Development status
Halted
Last updated
3y ago
Stars
185
Contributors
4
License
GPL-3.0
Engine
SDL2

Compatibility

Requires original assets
—
memory of alessa

Availability

Status
Unplayable
Platforms
PS2
Play in browser
No
Mobile
No

Project health

Development status
Active
Last updated
today
Stars
124
Contributors
14
License
MIT
Engine
—

Compatibility

Requires original assets
YesRequires Silent Hill 3 v1.02 (NTSC-U) disc with serial SLUS_206.22 and B0.MFA file.

Frequently asked questions

Are the Silent Hill 3 clones on this page open source?

Yes — every clone catalogued here is an open-source project. Availability, license, and development-status details for each one are listed in the comparison table above.

What license do these Silent Hill 3 clones use?

sh3redux (GPL-3.0); memory of alessa (MIT).

Do I need to own the original Silent Hill 3 to play these clones?

memory of alessa requires original game assets to play.

Which Silent Hill 3 clone is the most actively maintained?

memory of alessa is currently under active development, based on recent commit activity. See the "Development status" row above for every clone's current status.

See the full write-up for each clone, or go back to Silent Hill 3.

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