Crash Bandicoot Port
PortHalted
An existing game or its source code brought to another platform.
Based on Crash Bandicoot
compare all 2 clones
Original game imageAbout
C1 is a port of Crash Bandicoot to C, designed to compile for both PSX and PC, though only the PC-specific code is working at present. The README lists code as 100% ported and functionality as 78%, with the game only partially playable and a number of identified issues.
Getting started
Compilation has only been tested on Ubuntu or Debian and needs a 32-bit GNU toolchain, OpenGL 2.0, SDL 2 and FluidSynth; only 32-bit executables are supported. Run ./c1, which boots into level 25, the title sequence.
Known issues & limitations
- The game is only partially playable and has identified issues.
- The PSX build currently does not work.
What you need to run it
How to install
- From the main project directory, run `./c1`.
Controls
- X is Z; square is X; circle is C; triangle is V.
- L1 is A; R1 is S; L2 is Q; R2 is W.
- Start is Enter; select is Space.
- Esc toggles the in-game GUI; Tab toggles its keyboard focus.
- Keyboard controls map PlayStation buttons to keys, for example X to Z, square to X, circle to C and triangle to V; Esc toggles the in-game GUI.
Summarised from the project's README.
Additional notes
- Psx build
- The PSX build currently does not work.
FAQ
- What is Crash Bandicoot Port?
- Crash Bandicoot Port is an open-source port of Crash Bandicoot. An existing game or its source code brought to another platform. The original game ran on Linux.
- Do I need the original game files to run Crash Bandicoot Port?
- Yes. The project does not include the original game's assets, so you need your own copy.
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