
About
Cubyz is a 3D voxel sandbox game inspired by Minecraft, written in the Zig programming language. It features level-of-detail rendering for far view distances, fully 3D chunking with no height or depth limit, and procedural tool crafting. It runs on Windows and Linux; macOS is unsupported because it lacks OpenGL 4.3.
How it differs from the original
Unlike a fixed world height, Cubyz's 3D chunks mean worlds have no height or depth limit, and tool crafting is procedural rather than based on a fixed recipe list.
Getting started
Download the source and run the included run_linux.sh or run_windows.bat script, which compiles and launches the game with no separate tools needed; if Zig is already installed, `zig build run` works directly instead. Precompiled releases are also available on GitHub.
History
Cubyz was originally created on August 22, 2018 by zenith391 and ZaUserA under the name "Cubz." Both original creators eventually lost interest, and the project — rewritten from Java to Zig starting in August 2022 — is now maintained by IntegratedQuantum.
Known limitations
- platform: macOS is not supported due to lack of OpenGL 4.3 support.