About
Minecraft is Mojang Studios' sandbox game, first released in alpha in 2009 and formally released for PC in November 2011. minecraft-weekend is a Minecraft clone first made in 48 hours and updated since. It has an infinite procedurally generated world with infinite height and depth, biomes, a day/night cycle, full RGB lighting, transparency, animated water and lava, and ECS-driven entities with collision.
Getting started
On Unix-like systems, clone the repository with its submodules, build the bundled libraries and then the game with make, and run the resulting binary from the repository root to avoid missing-file errors. Windows is not supported; the author suggests trying WSL with an X server.
History
The original 48-hour version is preserved at a specific commit linked in the README.