Digimon Digital Card Battle Decompilation
DecompilationActive
Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.
Based on Digimon Digital Card Battle
Links, repository & detailsAbout
A matching decompilation of Digimon Digital Card Battle for the PlayStation: C source that compiles back into byte-identical copies of the game's executable and overlays. The README says the USA, Japanese and European releases are all fully matched, code and data, from the same source tree, and that the repository contains no game data.
Getting started
You need your own copy of the game to build it.
What you need to run it
Additional notes
- Matching caveats
- The README counts 8 fake matches and 71 functions still in assembly, and says some hand-written assembly such as task switching and interrupt glue stays as assembly source.
FAQ
- What is Digimon Digital Card Battle Decompilation?
- Digimon Digital Card Battle Decompilation is an open-source decompilation of Digimon Digital Card Battle. Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported. The original game ran on PlayStation.
- Do I need the original game files to run Digimon Digital Card Battle Decompilation?
- Yes. The project does not include the original game's assets, so you need your own copy.