Cloned Games

Doshin the Giant Decompilation

DecompilationSporadic

Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.

Doshin the Giant Decompilation screenshotLinks, repository & details

About

A work-in-progress decompilation of the GameCube version of Doshin the Giant. The supported version is GKDP01, Rev 0 (EU).

Getting started

The repository does not contain any game assets or assembly, so an existing copy of the game is required. After the first build the disc image can be deleted.

Known issues & limitations

  • The project is a work in progress.

What you need to run it

Original game files required. The project ships code only; you provide your own copy of the game (GameCube version).

  • You need an existing copy of the game; the project does not include its game assets or assembly.

FAQ

What is Doshin the Giant Decompilation?
Doshin the Giant Decompilation is an open-source decompilation of Doshin the Giant. Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported. The original game ran on GameCube.
Do I need the original game files to run Doshin the Giant Decompilation?
Yes. The project does not include the original game's assets, so you need your own copy.
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