Dr. Mario 64
DecompilationActive
Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.
Based on Dr. Mario 64
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Original game imageAbout
A matching decompilation of Dr. It supports building the US version as well as the iQue and Gateway versions.
Getting started
Needs your own big-endian Dr. Mario 64 ROM, placed in the config folder for the version you want and renamed as the build expects. Debian or Ubuntu Linux is recommended, with WSL2 on Windows. Install the listed packages and uv, then run the setup, extract and make steps; a successful US build ends with an OK line.
What you need to run it
Credits & contributing
- The decompilation is being done leak-free: anyone who has looked at or worked with leaked materials cannot contribute.
Additional notes
- Related
- The project draws on DWARF debug information dumped from the GameCube release, available in a separate repository.
FAQ
- What is Dr. Mario 64?
- Dr. Mario 64 is an open-source decompilation of Dr. Mario 64. Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.
- Do I need the original game files to run Dr. Mario 64?
- Yes. The project does not include the original game's assets, so you need your own copy.
- How is Dr. Mario 64 licensed?
- project: MIT (repository, except files or folders with their own license); project: CC0 (src/ folder). The repository itself is the authoritative source.
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