About
Death Rally is the racing game this project reimplements the engine for; the readme names Remedy Entertainment as the rights holder while stating DreeRally isn't affiliated with or endorsed by them. DreeRally is a reverse-engineered reimplementation of the Death Rally game engine, reverse engineered by a contributor going by esomolinos starting in 2016. It requires the original game's data files to run (no Death Rally assets are redistributed), builds for Windows and Linux, and per its own "sentinel" dev-phase badge is an early-stage project; the code is released to the public domain, though usable only together with legitimately-owned Death Rally assets.
How it differs from the original
Multiplayer, present in the original Death Rally, is not yet implemented here, though the project's stated goal is to eventually add it along with mod support and a Linux port; DreeRally already adds its own mod system and translation support not present in the original game.
Getting started
The compiled DreeRally binary acts as a drop-in replacement for the original Death Rally executable, needing several specific files copied over from a legitimately-owned copy of the original Windows game; it also accepts command-line switches to disable sound or effects, use OpenGL rendering, run windowed, change the language, or load a mod.
History
The engine was reverse engineered by a contributor going by esomolinos, work that began in 2016.
Known limitations
- gameplay: Multiplayer is not currently implemented.
Additional notes
- Modding note
- The project supports custom mods (a mod folder with a config file and replacement game files) and community-contributed language translations.