F-Zero X
DecompilationHaltedUnplayableN64
Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.
Based on F-Zero X
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Original game imageAbout
This is a work-in-progress decompilation of F-Zero X (N64), currently in an early research phase — the codebase can rebuild a byte-identical ROM but isn't yet reorganized enough to serve as a base for actual gameplay modifications.
Getting started
Building it requires your own legally obtained USA F-Zero X ROM (no game assets are provided), Python 3.10+, and a MIPS64 toolchain; after cloning the repository recursively and placing the ROM as the expected base ROM file, running the extract step splits it apart and the build step reassembles it.
Known issues & limitations
- feature: ROM is not shiftable, so it cannot yet be used as a general source code base for changes.
- The project is in an early research and development phase, and its built ROM cannot yet be used as a source for general changes.
What you need to run it
FAQ
- What is F-Zero X?
- F-Zero X is an open-source decompilation of F-Zero X. Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.
- Do I need the original game files to run F-Zero X?
- Yes. The project does not include the original game's assets, so you need your own copy. Requires a legally obtained F-Zero X USA Z64 format ROM to build.
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