Cloned Games

F256 two to the power of eleven

HaltedPlayableFoenix

Based on 2048

About

2048 is a single-player sliding-tile puzzle game created by Italian developer Gabriele Cirulli, released for free on GitHub on March 9, 2014 under the MIT License; iOS and Android versions followed in May 2014. F256 two to the power of eleven is a from-scratch clone of 2048 for the Foenix F256 platform, implementing the same tile-merging rules — matching two equal tiles combines them into a tile worth double, and the game is won on reaching a tile of 2^11 (2048). It supports cursor-key, joystick, and SNES-pad controls, and can be built as a cartridge image, onboard-flash binary, or a program runnable from an SD card.

How it differs from the original

Unlike the original browser-based game, this version targets Foenix F256 retro hardware rather than a web browser.

Getting started

It's built with the 64tass assembler, Python, and GNU Make; once built, it can be uploaded directly to an F256 machine or run from an SD card, using the cursor keys, a joystick in port 1, or an SNES pad, with F1 returning to the start screen.

Additional notes

Planned feature
The author lists visualizing the number of moves that can still be undone as a possible future addition.
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