About
2048 is a single-player sliding-tile puzzle game created by Italian developer Gabriele Cirulli, released for free on GitHub on March 9, 2014 under the MIT License; iOS and Android versions followed in May 2014. F256 two to the power of eleven is a from-scratch clone of 2048 for the Foenix F256 platform, implementing the same tile-merging rules — matching two equal tiles combines them into a tile worth double, and the game is won on reaching a tile of 2^11 (2048). It supports cursor-key, joystick, and SNES-pad controls, and can be built as a cartridge image, onboard-flash binary, or a program runnable from an SD card.
How it differs from the original
Unlike the original browser-based game, this version targets Foenix F256 retro hardware rather than a web browser.
Getting started
It's built with the 64tass assembler, Python, and GNU Make; once built, it can be uploaded directly to an F256 machine or run from an SD card, using the cursor keys, a joystick in port 1, or an SNES pad, with F1 returning to the start screen.
Additional notes
- Planned feature
- The author lists visualizing the number of moves that can still be undone as a possible future addition.