Cloned Games

game2048-rs

HaltedPlayableNone

Based on 2048

game2048-rs screenshot

About

2048 is a sliding-tile puzzle game created by Gabriele Cirulli, originally written in JavaScript and CSS and released as free, MIT-licensed software on GitHub on March 9, 2014; the goal is to combine numbered tiles on a grid to reach a tile numbered 2048. iOS and Android versions followed in May 2014. game2048-rs is a Rust implementation of 2048 that runs in the terminal using the Cursive TUI library, played on the standard 4x4 grid with arrow-key controls. It includes score tracking and game-over/game-won detection, and can be installed via Cargo or downloaded as a published crate.

How it differs from the original

As a terminal-based clone, it replaces the original's browser graphics with a text-mode Cursive interface.

Getting started

Install with cargo install game2048-rs (or clone the repository and run cargo run --release), then play using the arrow keys to slide tiles; the game ends when the board fills with no moves left, or is won by reaching the 2048 tile.

Share:

We’d like to use analytics cookies to understand how visitors use this site. See our Privacy Policy for details. Nothing else is tracked, and the site works the same either way.