Cloned Games

Gyakuten Saiban Decompilation

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Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.

Links, repository & details

About

A decompilation of Gyakuten Saiban (Japan) for the Game Boy Advance. It builds two ROMs, pwaa1.gba and pwaa1_rev1.gba, each identified by a SHA-1 hash, and the second is a slightly edited ROM. A recreation of the game's debug build is available in the repository's debug branch.

Getting started

The README assumes experience with other GBA decompilation repositories and a Linux terminal, and advises using WSL on Windows 10. Clone the repository, compile agbcc, compile the tools with make tools, then build with make.

Additional notes

Debug build
The debug build was recreated by matching decompilation of the partial debug menu code in the pwaa3 demo, with the rest pieced together from the 2005 and 2008 PC ports.

FAQ

What is Gyakuten Saiban Decompilation?
Gyakuten Saiban Decompilation is an open-source decompilation. Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported. The original game ran on Game Boy Advance.
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