Hybrid Heaven Recompilation
The original game's compiled code translated into a native program for a new platform, usually a PC port.
Based on Hybrid Heaven
About
Hybrid Heaven: Recompiled is an unofficial native PC port for Windows and Linux, made by statically recompiling the game with N64Recomp. The README marks it as version 0.2.0, early and untested, with only the start of the game played so far, up to the first battles.
How it differs from the original
The README lists widescreen at the window's aspect ratio with the overscan border removed, HUD elements anchored to screen edges, a launcher with graphics, sound and controls settings, mod support, and an F1 debug menu with a live HUD editor. High frame rate is listed as planned.
Getting started
No game data is included; you need your own dump of Hybrid Heaven (USA), as .z64, .n64, .v64 or a ZIP, and no other version works. Download a release, run the executable (or the shell script on Linux) and pick your dump in the launcher.
Known issues & limitations
- The project is early and untested; only the start of the game, through the first battles, has been played so far.
What you need to run it
Features
- The game can display widescreen at the window's aspect ratio, with the overscan border removed.
- HUD elements can be anchored to screen edges; so far, this applies to the radar.
- A launcher provides graphics, sound, and controls settings, remapping, and mod support.
- Keyboard and controller support is available for 1–2 players; controllers are assigned as they are plugged in.
- Controller Pak saves and Rumble Pak support work on the same controller without swapping.
- An F1 debug menu includes a live HUD editor.
- Higher frame rates, with smooth motion up to the display's refresh rate using the game's timing, are planned.
How to install
- Download the build for your system from Releases.
- Extract the download and run hybrid-heaven-recomp.exe on Windows or ./hybrid-heaven-recomp.sh on Linux.
- Pick your game dump in the launcher.
Summarised from the project's README.
Licensing & legal
- The project's own code is MIT, but a built executable links N64ModernRuntime (GPL-3.0), so a distributed binary is a GPL-3.0 combined work.
FAQ
- What is Hybrid Heaven Recompilation?
- Hybrid Heaven Recompilation is an open-source recompilation of Hybrid Heaven. The original game's compiled code translated into a native program for a new platform, usually a PC port. The original game ran on N64.
- Do I need the original game files to run Hybrid Heaven Recompilation?
- Yes. The project does not include the original game's assets, so you need your own copy.
- How is Hybrid Heaven Recompilation licensed?
- project: MIT (project's own code); N64ModernRuntime: GPL-3.0 (built executable link). The repository itself is the authoritative source.