Cloned Games

Jet Moto Anthology Recompilation

RecompilationActive

The original game's compiled code translated into a native program for a new platform, usually a PC port.

Jet Moto Anthology Recompilation screenshotLinks, repository & details

About

A native Windows recompilation of the original PlayStation Jet Moto, built on RecompOne, with refreshed artwork and rendering. Release 1.0 covers the first Jet Moto and all ten of its tracks, and requires your own Jet Moto (USA) disc image; disc images and saves are not included.

How it differs from the original

It adds 4x textures, restored menu artwork, refreshed HUD elements, 16:9 gameplay with the original 4:3 front-end menus, local two-player split-screen, perspective-correct textures, directional lighting, projected rider shadows and layered water shading.

Getting started

Download the Windows release, keep your Jet Moto (USA) CUE and all 14 BIN tracks beside JetMoto.exe, and launch it; the Textures and Lighting folders must stay intact and no separate .NET install is needed. If the disc is elsewhere, pass its path with the --disc switch, and --unlockall makes all ten tracks selectable for a testing session.

What you need to run it

Original game files required. The project ships code only; you provide your own copy of the game (PlayStation version).

  • You need your own original Jet Moto (USA) disc image.
  • The package is for Windows x64.

Features

  • The game uses 4× textures and refreshed menu and HUD artwork.
  • Gameplay and paused race backgrounds use 16:9, while front-end menus remain 4:3.
  • Local two-player racing supports side-by-side and stacked split-screen layouts.
  • Rendering includes perspective-correct textures, subpixel projection, and dithering removal.
  • Riders and bikes use the highest original detail, with directional lighting and projected rider shadows.
  • Water has layered shading and animated wake and spray effects.
  • The project covers all ten tracks from the first game.
  • A session-only option unlocks every track for testing without changing saved unlock progress.

How to install

  1. Keep the CUE file and all 14 referenced BIN tracks together beside JetMoto.exe, then launch the executable.
  2. Keep the Textures and Lighting folders intact.

Summarised from the project's README.

Media

Additional notes

Bug reports
A Collect-Logs script gathers diagnostic logs without disc images, saves or texture artwork; logs can contain local paths.

FAQ

What is Jet Moto Anthology Recompilation?
Jet Moto Anthology Recompilation is an open-source recompilation. The original game's compiled code translated into a native program for a new platform, usually a PC port. The original game ran on PlayStation.
Do I need the original game files to run Jet Moto Anthology Recompilation?
Yes. The project does not include the original game's assets, so you need your own copy.
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