About
Kirby Air Ride is a 2003 kart-racing spin-off of the Kirby series, developed by HAL Laboratory for the GameCube, supporting up to four players and notable as the first GameCube game to support LAN play using broadband adapters. This is a work-in-progress decompilation of the US/Korean release of Kirby Air Ride for GameCube, matched against a specific executable checksum and built using devkitPro, Codewarrior for GameCube, and the GameCube SDK.
Getting started
Building requires a clean copy of the original game's executable (placed in the working directory as the base ROM), the GameCube SDK, Codewarrior for GameCube, and a compilers package, followed by running "make".