Cloned Games

Light Cycle

HaltedPlayableNone

Based on Tron

Light Cycle screenshotLinks, repository & details

About

Tron is a 1982 arcade action game developed and published by Bally Midway, based on the Disney film of the same name, with lead programming by Bill Adams and music by Earl Vickers. Light Cycle is a Rust/ggez implementation of the Tron light-cycle concept, offering single-player against three AI difficulty levels or local two-player matches, with a boost-and-energy mechanic, particle trail effects, screen shake, and an 8-bit-styled retro look. It reached version 0.2.0 (adding the pause menu, boost mechanics, AI difficulties, and visual effects), and development is currently halted.

Getting started

Build and run it with Cargo (`cargo build --release` then `cargo run --release`); Linux users additionally need to install a few system audio/input libraries first (e.g. ALSA and systemd development packages). Player one moves with WASD and boosts with Left Shift, player two uses the arrow keys and Right Shift, and P pauses the game.

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