Link's Awakening DX Decompilation
DecompilationActive
Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.
About
A disassembly of Link's Awakening DX. It builds ten ROMs across Japanese, English, German and French versions in several revisions, plus Virtual Console patches for the Japanese, English, German and French releases. A wiki documents the game engine and the data formats used.
Getting started
This builds both the games and their debug symbols, which can be loaded into the BGB debugger.
Credits & contributing
- Contributions are welcome, such as fixing typos, adding missing constants, renaming labels or documenting parts of the code, and there is a Discord for questions.
FAQ
- What is Link's Awakening DX Decompilation?
- Link's Awakening DX Decompilation is an open-source decompilation. Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported. The original game ran on Game Boy Color.