Marvel vs. Capcom: Clash of Super Heroes Recompilation
The original game's compiled code translated into a native program for a new platform, usually a PC port.
Links, repository & detailsAbout
A static recompilation of the PlayStation version of Marvel vs. Capcom: Clash of Super Heroes, built on psxrecomp and recomp-ui.
How it differs from the original
The README describes the PlayStation port as differing from the arcade version: players cannot switch characters on the fly, and the second character is only an assist, which removes the tag team aspect. It adds a "Cross over" mode where each player picks one character, the second character of each team mirrors the opponent's pick, and players can switch at will but teams are always identical.
Getting started
You can run it standalone from a release zip using the built-in Generate & Build flow, or manage installs, updates and builds through Retro Launcher.
Known issues & limitations
- Players cannot switch characters on the fly, so the secondary character is limited to an assist role and the tag-team aspect is removed.
What you need to run it
Features
- The two-player Cross over mode lets players switch characters, but both teams must have identical characters.
How to install
- Run the title standalone using a release zip and the built-in recomp-ui Generate & Build flow.
Summarised from the project's README.
Media
FAQ
- What is Marvel vs. Capcom: Clash of Super Heroes Recompilation?
- Marvel vs. Capcom: Clash of Super Heroes Recompilation is an open-source recompilation of Marvel vs. Capcom: Clash of Super Heroes. The original game's compiled code translated into a native program for a new platform, usually a PC port. The original game ran on PlayStation.
- Do I need the original game files to run Marvel vs. Capcom: Clash of Super Heroes Recompilation?
- Yes. The project does not include the original game's assets, so you need your own copy.