Metal Slug XX Recompilation
RecompilationActive
The original game's compiled code translated into a native program for a new platform, usually a PC port.
Based on Metal Slug 7
About
A modified version of the ReXGlue SDK that can run Metal Slug XX. The README describes ReXGlue as converting Xbox 360 PowerPC code into portable C++ that runs natively on modern platforms, and says no Metal Slug XX files are stored in the repository. It is marked as early development.
Getting started
You must supply your own legal copy of Metal Slug XX. The README gives a Windows build path using Visual Studio 2022, Clang/LLVM 18 or newer, CMake and Ninja: run the code generator target, then build the game host executable and runtime DLL.
Known issues & limitations
- The project is in early development, so expect things not to work quite right.
What you need to run it
Features
- The project converts Xbox 360 code into portable C++ that runs natively on modern platforms.
- This modified version can run the game.
Summarised from the project's README.
Additional notes
- Early development
- The README warns that the project is in early development and to expect things not to work quite right and breaking changes.
FAQ
- What is Metal Slug XX Recompilation?
- Metal Slug XX Recompilation is an open-source recompilation of Metal Slug 7. The original game's compiled code translated into a native program for a new platform, usually a PC port. The original game ran on Xbox 360.
- Do I need the original game files to run Metal Slug XX Recompilation?
- Yes. The project does not include the original game's assets, so you need your own copy.