Metroid Fusion Decompilation
DecompilationActive
Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.
Based on Metroid Fusion
Original game imageAbout
A work-in-progress decompilation of Metroid Fusion. The README lists 3147 of 3607 functions decompiled (87.24%) and builds the US ROM mf_us.gba; other regions and debug builds are not yet supported. It warns that the decomp is not shiftable and should not be used as a base to work on anything.
Getting started
Setup needs agbcc, binutils-arm-none-eabi, python3 and g++, with WSL on Windows, plus a base ROM named mf_us_baserom.gba.
Known issues & limitations
- The debug version is not supported yet.
What you need to run it
FAQ
- What is Metroid Fusion Decompilation?
- Metroid Fusion Decompilation is an open-source decompilation of Metroid Fusion. Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported. The original game ran on Game Boy Advance.
- Do I need the original game files to run Metroid Fusion Decompilation?
- Yes. The project does not include the original game's assets, so you need your own copy.
