Metroid Prime 2: Echoes Decompilation
DecompilationActive
Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.
Based on Metroid Prime 2: Echoes
Original game imageAbout
A decompilation of Metroid Prime 2: Echoes. It supports GameCube versions (USA, Japan, PAL) and Wii versions (New Play Control! in Japan, and Metroid Prime Trilogy in USA and PAL), building the main DOL for each, with RELs built for the USA GameCube version only.
Getting started
Required files are extracted automatically and the image can be deleted after the first build. Results can be compared with objdiff.
What you need to run it
FAQ
- What is Metroid Prime 2: Echoes Decompilation?
- Metroid Prime 2: Echoes Decompilation is an open-source decompilation of Metroid Prime 2: Echoes. Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported. The original game ran on GameCube.
- Do I need the original game files to run Metroid Prime 2: Echoes Decompilation?
- Yes. The project does not include the original game's assets, so you need your own copy.
