Metroid - Zero Mission Decompilation
DecompilationActive
Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.
Based on Metroid: Zero Mission
Original game imageAbout
A work-in-progress decompilation of Metroid - Zero Mission. It reports 2718 of 2721 functions decompiled (99.89%, 3 left) and all data out of blobs.
Getting started
You need a baserom for each ROM you want to build, for example mzm_us_baserom.gba for mzm_us.gba. Run the data extractor, then make; the default built ROM is mzm_us.gba, and other regions or debug builds are selected with make targets or the REGION and DEBUG flags.
Known issues & limitations
- The China region is not yet supported.
What you need to run it
Status & roadmap
- 2718/2721 functions decompiled (99.89%), with the 3 remaining non-matching functions documented in the repository.
FAQ
- What is Metroid - Zero Mission Decompilation?
- Metroid - Zero Mission Decompilation is an open-source decompilation of Metroid: Zero Mission. Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported. The original game ran on Game Boy Advance.
- Do I need the original game files to run Metroid - Zero Mission Decompilation?
- Yes. The project does not include the original game's assets, so you need your own copy.
