Cloned Games

Mortal Kombat: Deception Decompilation

DecompilationActive

Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.

Mortal Kombat: Deception (original game, not this project)Original game image
Image of the original game, Mortal Kombat: Deception. This project has no screenshots of its own yet.
Links, repository & details

About

A work-in-progress decompilation of the Nintendo GameCube version of Mortal Kombat: Deception. The repository contains no game assets or assembly, so an existing copy of the game is required.

Getting started

Extract your retail disc under the orig/GQNE5D folder, then run the init script with the path to your ISO. The script validates the retail input, downloads the CodeWarrior compilers and other tools, generates the build files and runs the full Ninja build, finishing with a READY or NOT READY checklist.

Known issues & limitations

  • The project is a work in progress.

What you need to run it

Original game files required. The project ships code only; you provide your own copy of the game (GameCube version).

  • An existing copy of the game is required; the project does not include game assets or assembly.

Additional notes

Checksum
The expected raw GQNE5D ISO SHA-1 is 489c6b57b70390933dff7d8d9d12424f58a8f821, and the extracted main.dol is checked as well.
Coding agents
Coding agents are directed to read the repository's agent guide before modifying the project.

FAQ

What is Mortal Kombat: Deception Decompilation?
Mortal Kombat: Deception Decompilation is an open-source decompilation of Mortal Kombat: Deception. Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported. The original game ran on GameCube.
Do I need the original game files to run Mortal Kombat: Deception Decompilation?
Yes. The project does not include the original game's assets, so you need your own copy.
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