Cloned Games

Naruto: Gekitou Ninja Taisen 4

DecompilationHaltedSemi-playableGameCube

Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.

Links, repository & details

About

Naruto: Gekitō Ninja Taisen! 4 is one of the four GameCube entries in the Naruto: Clash of Ninja series of 3D cel-shaded fighting games developed by Eighting; the last two GameCube games were released only in Japan. This is a work-in-progress decompilation of the GameCube game Naruto: Gekitou Ninja Taisen 4, aiming to build a main executable that matches the original's checksum. Development has halted, and contributions are welcome.

Getting started

Building requires your own clean copy of the game's executable and a specific CodeWarrior GameCube compiler, which the project does not provide; on Windows, the devkitPro environment is used to install the other build tools.

What you need to run it

Original game files required. The project ships code only; you provide your own copy of the game (GameCube version). A clean DOL of GNT4 is required to build the decompilation.

FAQ

What is Naruto: Gekitou Ninja Taisen 4?
Naruto: Gekitou Ninja Taisen 4 is an open-source decompilation of Naruto: Gekitō Ninja Taisen! 4. Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported. The original game ran on GameCube.
Do I need the original game files to run Naruto: Gekitou Ninja Taisen 4?
Yes. The project does not include the original game's assets, so you need your own copy. A clean DOL of GNT4 is required to build the decompilation.
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