Cloned Games

OpenMW

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OpenMW screenshot

About

The Elder Scrolls III: Morrowind is a 2002 action role-playing game by Bethesda Game Studios, set on the island of Vvardenfell. OpenMW is an open-source open-world RPG engine that plays Morrowind on Windows, Linux and macOS. The main quests of Morrowind, Tribunal and Bloodmoon are all completable, with occasional side-quest issues expected ahead of a 1.0 release.

How it differs from the original

It adds improved graphics and user interfaces, and ships OpenMW-CS as a replacement for Bethesda's Construction Set. Mods made for the original engine are hit-and-miss, since OpenMW's script compiler checks errors more strictly and some mods rely on original engine bugs.

Getting started

You must own Morrowind; the launcher should find the game files automatically if both games are installed properly, including a Morrowind install under Wine. Installation instructions are on the project's documentation site.

Known limitations

  • compatibility: The OpenMW script compiler performs more thorough error-checking than the original Morrowind, causing some mods created for Morrowind may not run in OpenMW.
  • compatibility: Some mods rely on quirky behavior or engine bugs in the original game to work, which may not function in OpenMW.
Requires original assets. You must own and have the original Morrowind game installed to play it with OpenMW.

Media

Additional notes

Mods
The project keeps a wiki page tracking which Morrowind mods work in OpenMW.
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