
Age of Empires
Age of Empires is a 1997 real-time strategy video game based on the ancient world, developed by Ensemble Studios and published by Microsoft, and the first game in the Age of Empires series. The game uses the Genie Engine, a 2D sprite-based game engine. The game allows the user to act as the leader of an ancient civilization by advancing it through four ages, gaining access to new and improved units with each advance.
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