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The Elder Scrolls II: Daggerfall cover art

The Elder Scrolls II: Daggerfall

1996Bethesda SoftworksRPG

The Elder Scrolls II: Daggerfall is a 1996 action role-playing game published by Bethesda Softworks. The second installment in the Elder Scrolls series, it was released on September 20, 1996 for MS-DOS, following the success of 1994's The Elder Scrolls: Arena. The story follows the player, sent by the Emperor, to free the ghost of King Lysandus from his earthly shackles and discover what happened to a letter sent from the Emperor to the former queen of Daggerfall.

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Open-source clones (4)

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Active
Daggerfall Unity screenshot
Daggerfall Unity recreates Daggerfall natively in Unity with hundreds of bug fixes, widescreen rendering, and extensive mod support.
Platforms:WindowsLinuxOSX
Stars3,496
Updated12 days ago
LicenseMIT
Release2015
Halted
No preview
Daggerfall.NET is a C# reimplementation of the Daggerfall game engine for Windows; development has halted and it's unplayable.
Platforms:Windows
Stars10
Updated13 years ago
LicenseUnknown
Release2015
Active
opendf screenshot
An early open-source engine for The Elder Scrolls II: Daggerfall, built on OpenSceneGraph and SDL2.
Platforms:Linux
Stars78
Updated24 days ago
LicenseGPL-3.0
Release2015
Halted
XL Engine screenshot
A cross-platform reimplementation of the engines behind Daggerfall, Dark Forces, Blood, Outlaws, and Shadow Warrior.
Platforms:WindowsLinux
Stars194
Updated6 years ago
LicenseMIT
Release2018

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