About
Pharaoh is an isometric city-building game set in Ancient Egypt, made by Impressions Games and released by Sierra Studios in November 1999, with a Cleopatra: Queen of the Nile expansion in 2000. Ozymandias (Julius) is a fork of the Caesar III reimplementations Julius and Augustus, adapted to run Pharaoh instead. It is unfinished, but it can load original save games and play the first few campaign missions without major issues. Development has since moved to a Godot-based successor and a third-party fork.
How it differs from the original
Only the early part of the campaign is known to work; the rest of the game is still incomplete.
Getting started
Build it from source with CMake and SDL2, SDL2_mixer and SDL2_image; the repository has instructions for Windows and Linux, while macOS is untested. On first launch, point it to an unmodified Pharaoh installation that includes the Cleopatra expansion and is patched to the latest version. Settings and saves are stored in the game data folder, so you need write access to it.
Known limitations
- compatibility: Game must be patched to the last version to run Ozymandias; work is unfinished but can load original saves and play early campaign missions.
Additional notes
- Related
- Continued as Banderi/Ozymandias (Godot) and forked as dalerank/Akhenaten.