Cloned Games

Project Dollhouse

HaltedSemi-playableWindows
The Sims Online (original game, not this project)Original game image
Image of the original game, The Sims Online. This project has no screenshots of its own yet.
Links, repository & details

About

The Sims Online was a 2002 subscription-based MMO by Maxis and Electronic Arts, a multiplayer version of The Sims in which players interacted on user-made virtual lots, held jobs, and built in-game wealth — a project of Sims creator Will Wright aimed at emergent social gameplay. Project Dollhouse is a from-the-ground-up reconstruction of The Sims Online in C#, requiring players to separately install the original TSO client from the Internet Archive and run a Dockerized server that listens on port 3077.

How it differs from the original

It runs the original client against a self-hosted Docker server rather than EA's official, long-since-shut-down Sims Online servers.

Getting started

Install The Sims Online client from the Internet Archive, install Docker, then run the provided Docker command to start a local server listening on port 3077 and connect to it.

Requires original assets. Requires installation of The Sims Online from the Internet Archive.
Share:

More like Project Dollhouse

Active
FreeSO screenshot
FreeSO is a MonoGame reimplementation of The Sims Online, now serving mainly as an engine base for other TSO servers.
Platforms:Windows
Stars976
Updated1 month ago
LicenseMPL-2.0
Release2015
Halted
Original game (original game, not this project)Original game image
Open source encoder/decoder tools for EA's MicroTalk speech codec, used in games like SimCity 4 and The Sims Online.
Platforms:None
Stars15
Updated8 years ago
LicenseUnlicense
Release2015