Cloned Games

Rage Racer Port

PortActive

An existing game or its source code brought to another platform.

Rage Racer (original game, not this project)Original game image
Image of the original game, Rage Racer. This project has no screenshots of its own yet.
Links, repository & details

About

Rage Racer PC is a native Windows, Linux and macOS port of Rage Racer (PAL / Europe, SCES-006.50) that the README says contains the complete game, platform packaging and runtime compatibility layer. It uses a modern renderer, and F10 switches to an enhanced classic rendering mode.

Getting started

Extract the archive and open Rage Racer.app on macOS, Rage-Racer.exe on Windows or rage-racer on Linux, then select your legally obtained Rage Racer CUE with its BIN tracks, Track 01 BIN or CHD. The README says native assets are imported automatically, no separate launcher or extractor is needed, and no game data is supplied.

Known issues & limitations

  • Full per-action controller remapping is not available yet; controller configuration uses the original preset-oriented UI.
  • Downloaded releases are unsigned, and macOS archives may have only an ad-hoc signature, so the operating system may require you to allow the app.
  • Experimental hybrid ray tracing may cause visual artifacts and substantially reduce performance.
  • Selecting Track 01 BIN directly does not provide the separate CD-audio tracks; use a CUE or CHD describing Tracks 01–17 for the complete soundtrack.

What you need to run it

Original game files required. The project ships code only; you provide your own copy of the game (Windows, Linux, macOS version).

  • Run it on Apple Silicon macOS, glibc-based x86-64 Linux, or 64-bit Windows 10/11.
  • Provide a legally obtained disc image as a CUE with its referenced tracks, a Track 01 BIN, or a CHD.
  • Movies are decoded in the game; no external movie tools are needed.

Features

  • Modern mode supports configurable internal resolution, 16:9 presentation, frame rate, and FXAA.
  • The game supports extracted-asset and source-independent texture mods.

How to install

  1. On first launch, an image beside the executable is used automatically; otherwise, choose one in the file picker.
  2. Use `--set disc.choose=1` to select a different disc later.

Controls

  • Press F10 while playing to switch between classic and modern rendering without restarting the race.
  • On a gamepad, the left stick steers, triggers control throttle and brake, and the d-pad steers at full lock.
  • Arrow keys steer; Q shifts down, R shifts up, and W looks back.

Summarised from the project's README.

Additional notes

Settings
Video settings such as resolution, widescreen and FPS are kept in rage-port.ini.

FAQ

What is Rage Racer Port?
Rage Racer Port is an open-source port of Rage Racer. An existing game or its source code brought to another platform. The original game ran on Windows, Linux and macOS.
Do I need the original game files to run Rage Racer Port?
Yes. The project does not include the original game's assets, so you need your own copy.
How is Rage Racer Port licensed?
respective owners: not licensed (game code and data). The repository itself is the authoritative source.
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