Rival Schools: Evolution Disc Recompilation
The original game's compiled code translated into a native program for a new platform, usually a PC port.
Links, repository & detailsAbout
A static recompilation of Rival Schools: Evolution Disc (disc 2 of the USA release of Rival Schools: United by Fate, SLUS-00771), built on psxrecomp and recomp-ui. It is an owned-input setup kit: you supply your own disc image and SCPH-1001 (USA) BIOS dump, and first-run setup generates and compiles the game on your machine. The status is a version 0.1.0 release candidate.
Getting started
Download the setup ZIP for your platform from Releases, extract it and start the program, then pick your disc image (a Redump CUE or a CHD of the same dump) and BIOS file in the setup wizard. Run Generate & rebuild and wait for the game to start; the first run compiles the game and takes several minutes. If the game crashes or misbehaves, a diagnostic build produced during setup can be enabled to collect a report for a GitHub issue.
Known issues & limitations
- Native setup and gameplay on Linux and macOS have not been verified.
- Full-game completion, audio fidelity, and multiplayer are not claimed.
- Runtime snapshots from older builds are not qualified as compatible.
- On the original console the Evolution Disc reads the Arcade Disc's save; each kit keeps its own saves folder, so this carry-over does not happen by itself, and sharing a memory-card folder between the two kits has not been tested.
What you need to run it
Features
- The setup produces both a normal build and a diagnostic build.
- Ordinary memory-card saves are preserved across updates.
How to install
- Download the setup ZIP for your platform from Releases and extract it into a writable folder.
- Start `Rival_Schools_Evolution_Disc` (`.exe` on Windows).
- In the setup wizard, select your disc image and BIOS file.
- Choose Generate & rebuild and wait for the game to start; the first run takes several minutes to compile.
- Keep a CUE file and every file it references together.
Summarised from the project's README.
Media
Status & roadmap
- Windows setup and a headless start check passed, and play testing on the private build it derives from was reported Playable; Linux and macOS setup and gameplay are not verified. Full-game completion, audio fidelity and multiplayer are not claimed.
AI assistance
- The project was developed with AI assistance for code, documentation and investigation.
Additional notes
- Related project
- The arcade disc (disc 1) is a separate kit, Rival Schools: United by Fate.
FAQ
- What is Rival Schools: Evolution Disc Recompilation?
- Rival Schools: Evolution Disc Recompilation is an open-source recompilation. The original game's compiled code translated into a native program for a new platform, usually a PC port. The original game ran on PlayStation.
- Do I need the original game files to run Rival Schools: Evolution Disc Recompilation?
- Yes. The project does not include the original game's assets, so you need your own copy.