Cloned Games

Rival Schools: Evolution Disc Recompilation

RecompilationActive

The original game's compiled code translated into a native program for a new platform, usually a PC port.

Rival Schools: Evolution Disc Recompilation screenshotLinks, repository & details

About

A static recompilation of Rival Schools: Evolution Disc (disc 2 of the USA release of Rival Schools: United by Fate, SLUS-00771), built on psxrecomp and recomp-ui. It is an owned-input setup kit: you supply your own disc image and SCPH-1001 (USA) BIOS dump, and first-run setup generates and compiles the game on your machine. The status is a version 0.1.0 release candidate.

Getting started

Download the setup ZIP for your platform from Releases, extract it and start the program, then pick your disc image (a Redump CUE or a CHD of the same dump) and BIOS file in the setup wizard. Run Generate & rebuild and wait for the game to start; the first run compiles the game and takes several minutes. If the game crashes or misbehaves, a diagnostic build produced during setup can be enabled to collect a report for a GitHub issue.

Known issues & limitations

  • Native setup and gameplay on Linux and macOS have not been verified.
  • Full-game completion, audio fidelity, and multiplayer are not claimed.
  • Runtime snapshots from older builds are not qualified as compatible.
  • On the original console the Evolution Disc reads the Arcade Disc's save; each kit keeps its own saves folder, so this carry-over does not happen by itself, and sharing a memory-card folder between the two kits has not been tested.

What you need to run it

Original game files required. The project ships code only; you provide your own copy of the game (PlayStation version).

  • You must own the original game and provide your own disc image.
  • On Linux and macOS, install CMake, Ninja, Python 3, and a C/C++ compiler first.

Features

  • The setup produces both a normal build and a diagnostic build.
  • Ordinary memory-card saves are preserved across updates.

How to install

  1. Download the setup ZIP for your platform from Releases and extract it into a writable folder.
  2. Start `Rival_Schools_Evolution_Disc` (`.exe` on Windows).
  3. In the setup wizard, select your disc image and BIOS file.
  4. Choose Generate & rebuild and wait for the game to start; the first run takes several minutes to compile.
  5. Keep a CUE file and every file it references together.

Summarised from the project's README.

Media

Status & roadmap

  • Windows setup and a headless start check passed, and play testing on the private build it derives from was reported Playable; Linux and macOS setup and gameplay are not verified. Full-game completion, audio fidelity and multiplayer are not claimed.

AI assistance

  • The project was developed with AI assistance for code, documentation and investigation.

Additional notes

Related project
The arcade disc (disc 1) is a separate kit, Rival Schools: United by Fate.

FAQ

What is Rival Schools: Evolution Disc Recompilation?
Rival Schools: Evolution Disc Recompilation is an open-source recompilation. The original game's compiled code translated into a native program for a new platform, usually a PC port. The original game ran on PlayStation.
Do I need the original game files to run Rival Schools: Evolution Disc Recompilation?
Yes. The project does not include the original game's assets, so you need your own copy.
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