Rival Schools: United by Fate Recompilation
The original game's compiled code translated into a native program for a new platform, usually a PC port.
Based on Rival Schools: United by Fate
Links, repository & detailsAbout
A static recompilation of Rival Schools: United by Fate, built on the psxrecomp framework and the recomp-ui launcher. It is a setup kit: the user supplies their own SLUS-00681 disc image and SCPH-1001 (USA) BIOS dump, and first-run setup generates and compiles the game on their machine.
Getting started
Download the setup ZIP for your platform from Releases, extract it, start the game executable, then pick your disc image (a Redump CUE, or a CHD of the same dump) and your BIOS file in the setup wizard. Run Generate & rebuild; the first run compiles the game and takes several minutes. The kit also produces a diagnostic build for troubleshooting crashes.
Known issues & limitations
- Full-game completion, audio fidelity, and multiplayer are not claimed.
- Linux and macOS packages are built, but native setup and gameplay have not been verified.
- Runtime snapshots from older builds are not confirmed compatible.
- This kit covers only the Arcade Disc (disc 1); the Evolution Disc is a separate kit, and save carry-over between the two has not been tested on the recompiled builds.
What you need to run it
Features
- First-run setup generates and compiles the game on your machine.
- Setup produces both a normal build and a diagnostic build.
- You can run it standalone or manage installs, updates, ROM/BIOS wiring, and queued builds with Retro Launcher.
- The Arcade Disc and Evolution Disc are separate programs; both kits and discs are needed for the full game.
How to install
- Download the setup ZIP for your platform from Releases and extract it into a writable folder.
- Start Rival_Schools_United_by_Fate; on Windows, use the .exe.
- In the setup wizard, select your disc image and BIOS file.
- Choose Generate & rebuild and wait; the first run compiles the game and takes several minutes.
Summarised from the project's README.
Media
Status & roadmap
- Version 0.1.0 release candidate; Windows was tested through setup, generation, compilation and a headless start check, while Linux and macOS packages are built by CI but native setup and gameplay are not verified.
AI assistance
- The README states the project was developed with AI assistance, with the author testing the game and making release decisions.
Additional notes
- Claims
- Full-game completion, audio fidelity and multiplayer are explicitly not claimed.
FAQ
- What is Rival Schools: United by Fate Recompilation?
- Rival Schools: United by Fate Recompilation is an open-source recompilation of Rival Schools: United by Fate. The original game's compiled code translated into a native program for a new platform, usually a PC port. The original game ran on PlayStation.
- Do I need the original game files to run Rival Schools: United by Fate Recompilation?
- Yes. The project does not include the original game's assets, so you need your own copy.