
About
SimCopter is a 1996 Maxis flight-simulator game that places the player in a 3D city and, like Streets of SimCity, lets them import SimCity 2000 maps; it was also the first game to use Maxis's Simlish language. sccopter is an early-stage, open-source attempt to remake SimCopter; at its current stage, the game can load and render the original's terrain data but isn't yet playable.
Known limitations
- gameplay: Early-stage remake; only terrain data loading and rendering implemented, not yet playable.