SimCopter Engine Reimplementation
A new engine written from scratch that loads the original game's data files.
Based on SimCopter
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Original game imageAbout
SimCopter Remake is a ground-up reimplementation of Maxis's 1996 PC game SimCopter, built in Unreal Engine 5. The README says it aims to recreate the original as faithfully as possible while running properly on modern PCs, and retains the original missions, helicopters, flight behavior, city importing and radio stations.
How it differs from the original
The README says it adds modern rendering, widescreen support, longer view distances, improved controls and native support for current versions of Windows.
Getting started
Several SimCity 2000 cities, including Cape Wells, Tokyo and Rio, are included so you can start flying right away, and you can import your own .sc2 cities.
What you need to run it
Features
- Play the original career cities, included sandbox cities, or import your own SimCity 2000 .sc2 cities.
- Fly a fleet of helicopters with flight and landing behavior based on the original game.
- Use cockpit equipment including a searchlight, megaphone, water bucket, rescue harness, water cannon, and tear gas.
- Listen to the original Rock, Classical, Jazz, Techno, and Mix radio stations, with music, DJs, and commercials.
- Cities feature a dynamic day/night cycle, nighttime lighting, shadows, reflections, and indirect lighting.
- Supports modern resolutions including 1080p, 1440p, 4K, and ultrawide displays, with uncapped-by-original frame rates.
- Supports keyboard, mouse, and Xbox, PlayStation, and other dual-stick controllers, with configurable flight inputs.
- You can see more of the city from above than in the original game.
Summarised from the project's README.
Additional notes
- Helicopters
- The README lists the helicopter progression as starting with the Schweizer 300 and continuing through the Bell 206 JetRanger, MD 500, MBB Bo 105, Eurocopter AS365 Dauphin and Boeing CH-47 Chinook.
FAQ
- What is SimCopter Engine Reimplementation?
- SimCopter Engine Reimplementation is an open-source engine reimplementation of SimCopter. A new engine written from scratch that loads the original game's data files.

