Cloned Games

Shrek Movie Recompilation

RecompilationActive

The original game's compiled code translated into a native program for a new platform, usually a PC port.

Shrek Movie Recompilation screenshotLinks, repository & details

About

ShrekGBAVideoRecomp is a static recompilation of Shrek Movie (Game Boy Advance Video, USA) to native PC, built on the gbarecomp framework and the recomp-ui launcher. The README marks its status as playable: it boots, reaches the menu and plays the movie in a native PC window.

Getting started

You must supply your own legally dumped cartridge image and Game Boy Advance BIOS, which the README says are not included and are checked against known SHA-1 hashes. Build from source with CMake and Ninja, run the resulting executable, and press A on Play. Keyboard controls and save states are supported.

Known issues & limitations

  • The runtime refuses inputs it does not recognize.

What you need to run it

Original game files required. The project ships code only; you provide your own copy of the game (Game Boy Advance version).

Features

  • The game boots to its menu and plays the movie in a native PC window.
  • The launcher provides in-game settings.
  • Save states are available.

How to install

  1. After the first launch, use the launcher to select your ROM and BIOS; it remembers those selections.

Controls

  • Use the arrow keys for the D-Pad, Z/X for A/B, A/S for L/R, Enter for Start, and Backspace for Select.
  • Press Shift+F1–F9 to save and F1–F9 to load save states.

Summarised from the project's README.

Licensing & legal

  • The project is licensed under PolyForm Noncommercial 1.0.0 and describes itself as a non-commercial preservation and research effort.

Additional notes

Movie pak
The README describes the cartridge as a 64 MiB GBA Video Movie Pak with a Matrix Memory controller, which gbarecomp models natively.
Byproduct
The README says this recompilation is a byproduct of developing the gbarecomp framework.

FAQ

What is Shrek Movie Recompilation?
Shrek Movie Recompilation is an open-source recompilation. The original game's compiled code translated into a native program for a new platform, usually a PC port. The original game ran on Game Boy Advance.
Do I need the original game files to run Shrek Movie Recompilation?
Yes. The project does not include the original game's assets, so you need your own copy.
How is Shrek Movie Recompilation licensed?
project: PolyForm Noncommercial 1.0.0 (project code, excluding third-party components). The repository itself is the authoritative source.
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