
About
Soldat is a 2D multiplayer run-and-gun game for Windows, combining influences from Liero and Scorched Earth with elements of Counter-Strike and Worms. Soldank is an open-source clone of the Soldat game engine written in Rust, aiming for a fully authentic look and feel and a feature-complete port of the original. It's a client/server project still in early, work-in-progress development, with online multiplayer support.
Getting started
Requires the original Soldat asset files (soldat.smod and soldat.smap), which can be built from the soldat-base repository and copied into the client's resources directory. Run the server and client separately via Cargo, with optional debug logging.
Known limitations
- development: Project is work-in-progress with server-authoritative networking and Rhai scripted gameplay still in progress.
Additional notes
- Development status
- Server-authoritative networking and Rhai-scripted gameplay/console support are still listed as in-progress on the project's TODO list.