Cloned Games

Super Mario 64 Port

PortActive

An existing game or its source code brought to another platform.

Super Mario 64 (original game, not this project)Original game image
Image of the original game, Super Mario 64. This project has no screenshots of its own yet.
Links, repository & details

About

A port of the Super Mario 64 decompilation project to the Nintendo DSi. It is the original N64 game, not the DS remake, with rendering and audio code written specifically for the hardware. It needs the DSi's higher CPU speed and larger RAM, so original DS models are unsupported.

How it differs from the original

It is the N64 version of the game rather than the DS remake. Its stated goal is to stay as close to the original as possible while building for both DS(i) and N64.

Getting started

No downloads are provided because assets extracted from a legal copy of Super Mario 64 are required. The build produces an sm64.us.nds file.

Known issues & limitations

  • Original DS models are unsupported.

What you need to run it

Original game files required. The project ships code only; you provide your own copy of the game (Nintendo DS version).

  • The DSi's higher CPU speed and larger RAM are required.

Features

  • It ports the original N64 game, not the DS remake, to Nintendo DSi.
  • Rendering and audio code are written for the hardware to achieve good performance.

Summarised from the project's README.

Credits & contributing

  • Pull requests should generally be limited to changes that don't alter gameplay.

FAQ

What is Super Mario 64 Port?
Super Mario 64 Port is an open-source port of Super Mario 64. An existing game or its source code brought to another platform. The original game ran on Nintendo DS.
Do I need the original game files to run Super Mario 64 Port?
Yes. The project does not include the original game's assets, so you need your own copy.
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